AI Insights · Timothy · April 2024
Top 5 Dynamic Games on iOS in Lithuania - Q1 2024
In Q1 2024, the top dynamic games on iOS in Lithuania saw varied performance in weekly revenue, downloads, and active users, with notable trends across all metrics.
In the first quarter of 2024, the top dynamic games on iOS in Lithuania exhibited diverse performance trends in terms of weekly revenue, downloads, and active users. Here’s a closer look at the top 5 games.
Roblox saw its weekly revenue fluctuate, peaking at around $4K in the first week of January and then stabilizing to approximately $3.2K towards the end of March. Weekly downloads for the game peaked at 1.2K in the initial week and later ranged between 600 and 900 downloads. The weekly active users showed a slight decline from 25.8K to 23.7K mid-quarter but rebounded to 25K by the end of March.
Gardenscapes experienced steady weekly revenue, starting at $1.6K and ending the quarter at approximately $1.3K. The game’s weekly downloads peaked at 297 in mid-February and showed a slight decline towards the end of the quarter. The weekly active users remained relatively stable, starting at 2.4K and ending at around 2.3K.
RAID: Shadow Legends had a notable increase in weekly revenue, starting at $736 and peaking at $1.9K in late February. However, the game saw very low weekly downloads, with peaks of only 47 downloads in early January and 22 in mid-March. Weekly active users remained low, fluctuating between 49 and 76 throughout the quarter.
Homescapes showed consistent weekly revenue, starting at $1.3K and ending at approximately $1.1K. Weekly downloads for the game varied, peaking at 190 in the final week of March. The weekly active users saw minor fluctuations but remained around 2.4K throughout the quarter.
Gossip Harbor®: Merge & Story experienced a consistent increase in weekly revenue, starting at $530 and reaching $805 by early March. Weekly downloads peaked at 413 in mid-February and then declined to 142 by the end of March. The game’s weekly active users saw a steady rise from 199 to 771 by mid-February and then a slight decline to 638 by the end of the quarter.
These data points reflect the dynamic nature of the gaming market in Lithuania, highlighting the varied performance of top games in terms of revenue, downloads, and active user trends. For more detailed insights and analysis, visit Sensor Tower.